The AR game "Catcher" is a life simulator of a graphical avatar - a symbiont. The game utilizes a wrist-worn game controller. Players wear it throughout their daily life. Using data from the controller, AI analyzes its spatial trajectory and recognizes the player's actions. Recorded actions are used to create a simulation of life. Recognized player actions in the real world automatically become the symbiont's actions in the game world. Time intervals that were not recognized are filled with editable empty data.
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